To overcome the challenges of a declining birthrate, aging population and associated labor shortage, the key is to realize a society free from the limitations of body, brain, space, and time and allow people with various backgrounds and values – such as the elderly and those with responsibilities for nursing and childcare – to actively participate in society.
Our R&D will develop core technologies related to cyborgs and avatars, called ‘Cybernetic Avatar’, allowing expansion of human physical, cognitive and perceptual abilities, and build the ‘Cybernetic Avatar Infrastructure’ in cloud while accessing social acceptance of our future society.
HAGITA NorihiroChair and Professor, Art Science Department, Osaka University of Arts
*Cybernetic Avatar(CA)
Project Manager | ISHIGURO Hiroshi Professor, Graduate School of Engineering Science, Osaka University |
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Outline | This project aims to realize an avatar-symbiotic society in which CAs allow everyone to perform active social roles without constraint. Through the teleoperation of multiple CAs that can fully transmit the user's actions, intentions, and reactions in scenarios which feature hospitality-rich dialogue, the user will be able to take part in various social activities (work, education, medical care, daily life, etc.). By 2050, our lifestyles will have dramatically changed. We will have greater freedom in our choice of location and how we spend our time, and technological advances will have enhanced our abilities. Our goal is to develop and implement avatar-symbiosis within a balanced society. |
Project Manager | KANAI Ryota Director, Advanced Telecommunications Research Institute International (ATR) |
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Outline | This project aims to develop cybernetic avatars that can be controlled via intention. This intention will be estimated from brain activities and information observed on the surface of the human body and through interactions. We will integrate intention estimation methods using AI technologies, and enhance the functionality of cybernetic avatars controlled by brain machine interfaces (BMI) while considering ethical implications. By 2050, we will create the ultimate BMI-cybernetic avatars that can be freely operated by human intention. |
Project Manager | MINAMIZAWA Kouta Professor, Graduate School of Media Design, Keio University |
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Outline | This project aims to develop cybernetic avatar technologies that allow people to take full advantage of their abilities and share their variety of skills and experiences with many other people. Taking into account the social and ethical issues involved in the mutual utilization of physical skills and experiences, we will design a system that fits well with humans and society. By 2050 the inter-distribution of skills and experiences will allow people to link together and produce co-creations, and help realize a society in which everyone can freely engage in physical activities and challenges through cybernetic avatars. |
Moonshot Goal 1 R&D Program Secretariat
Department of Moonshot Research and Development Program, Japan Science and Technology Agency
e-mail moonshot-goal1jst.go.jp