CREST

Japan Science and Technology Agency Strategic Basic Research Programs
Strategic Basic Research Programs

Foundation of Technology Supporting the Creation of Digital Media Contents

Research Supervisor

Hiroshi Harashima(Professor Emeritus, The University of Tokyo)

Outline

This research area targets research which will create advanced and innovative expression techniques that will support the production of works with regard to a new culture which is called media art, that has shown a rapid progress due to the development of information science and technology and a novel basic technology which will realize these. Specifically, such research is research related to technologies for the input, processing, editing and expression of reflection and image, interface technologies, network technologies, etc. for the purpose of increasing quality (including the number of dimension) of films, animation and game software, for which electronic technologies such as computers are freely used, and CG art, network art works, etc. which will be the basis for them. Research into technologies for an artificial reality that enable expression of senses other than the sense of sight and the sense of hearing, technologies for a composite sense of reality which superimposes the real space and an artificial space is included. It is also for research into novel expression techniques for which the characteristics of digital media are utilized, research into expression techniques which take the sensitivity of human beings into account from the viewpoints of comfort and safety, research into techniques for manufacturing high performance contents which enable the production of superior works in terms of the story, research into software and hardware which enable anybody to produce digital media works freely and efficiently, etc.

Strategic Sector

Creation of an Advanced Science and Technology which Supports the Raising of the Level of Creation of Media Art
 

Year Started : 2006

Yoichiro Kawaguchi
Professor, The University of Tokyo
Technology which Creates the Advanced Space of New Traditional Arts using Super High Resolution Images and Interactive Biological Objects
 
Hideo Saito
Professor, Keio University
Technology to Display 3D Contents into Free Space
 
Takeshi Sunaga
Professor, Tama Art University
Platform Design for Emerging "People's Art"
 
Tomio Watanabe
Professor, Okayama Prefectural University
Generation and Control Technology of Human-entrained Embodied Media
 

Year Started : 2005

Hiroo Iwata
Professor, University of Tsukuba
Expressive Science and Technology for Device Art
 
Haruhiro Katayose
Professor, Kwansei Gakuin University
Development of Design Reuse Technology for Nonverbal Time-Series Media
 
Hideyuki Tamura
Professor, Ritsumeikan University
Mixed Reality Pre-Visualization As Pre-Production Tool in Film-Making
 
Hitoshi Matsubara
Professor, Future University-Hakodate
Development Support and Evaluation of On-line Games
 

Year Started : 2004

Masahiko Inakage
Professor, Keio University
The Research of Ubiquitous Content Production Authoring System
 
Michitaka Hirose
Professor, The University of Tokyo
Technology to Create Digital Public Art
 
Masaki Fujihata
Professor, Tokyo National University of Fine Arts and Music
Creating 21st Century Art form Based on Digital Media
 
Shigeo Morishima
Professor, Waseda University
Fundamental Research for Contents Creation with Low Cost and High Efficiency

 

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