
Spatial Sketch: Bridging Between Movement & Fabrication
Abstract
Spatial Sketch is a three-dimensional (3D) sketch application that bridges between physical movement and the fabrication of objects in the real world via cut planar materials. This paper explores the rationale and details behind the development of the Spatial Sketch application, and presents our observations from user testing and a hands-on lamp shade design workshop. Finally we reflect upon the relevance of embodied forms of human computer interaction for use in digital fabrication.
Sketching with the Spatial Sketch application.
Slices can be projected from sketches in parallel (left) and radial (right) mode.
The 2D slices are then adjusted to house a small light bulb and fabricated using a laser cutter.
A sample of different prototype lamp shades created using a range of materials.
Presentations and workshops conducted during our research.
Publication
Karl D.D. Willis, Juncong Lin, Jun Mitani, and Takeo Igarashi,
‘Spatial Sketch: Bridging Between Movement & Fabrication’.
In Proceedings of the Fourth International Conference on Tangible, Embedded and Embodied Interaction (TEI 2010), pp.5-12, Cambridge, MA.